
- Nodebox usage for mac os x#
- Nodebox usage for mac os#
- Nodebox usage mac os x#
- Nodebox usage install#
- Nodebox usage series#
Reaching elbow deep into a rat’s nest of wires is not anything like shaping clay.īut it doesn’t have to be this bad. Stringing wires or snapping bricks gets really messy really fast. I think it’s easy to see at a glance the problem with this approach: it doesn’t scale. The others let you drag boxes around and string wires between them. Scratch) let you snap together commands like Lego bricks. The image above includes some typical examples. Instead of typing instructions, you drag objects around and connect them together to express ideas.Ĭlockwise from upper left: Origami (Quartz Composer), Coral, Scratch, Form In theory, any written language can instead be represented as a collection of elements arranged and connected in space this is the idea behind visual programming languages.

Traditional programming languages are frustrating for visual thinkers they rely on a phonological style which uses hands only to type and eyes only to read. “With my hands” refers to a kinesthetic or visuospatial style of thinking which leverages our ability to perceive and manipulate spatial relationships.
Nodebox usage series#
There is no need to write a series of instructions and then “run” them to see what happens instead every change you make instantly affects the outcome. A familiar example is the spreadsheet: change a single cell and the rest of the sheet automatically updates. There are two key concepts here: “continuously shape” and “with my hands.”Ĭode that is continuously shaped is called reactive programming. “I want to grab a clump of clay and just continuously shape it with my hands until I am satisfied.” I said I wanted a process less like solving a Rubik’s cube and more like throwing a pot. It opens the main application window with n().In my previous post I argued that the hunt is on for a better way to code, a way more suited for a designer’s need to test new interactions. It defines a draw() function and attaches it to the canvas, so that it will be drawn each animation frame. It imports the aphics module with the standard set of drawing commands.

This will open an application window with the output of your script. From the command line, you can run a script with: python example.py (or command-R in TextMate) You can use the IDLE editor bundled with Python.
Nodebox usage for mac os#
For users coming from NodeBox for Mac OS X: this NodeBox for OpenGL does not have a built-in code editor. If you want to activate them, you need to compile them from source. NOGL contains C extensions for faster mathematics. If you get an "import pyglet" error, make sure that Pyglet is installed in site-packages/ too. > import sys if MODULE not in sys.path: (MODULE) In your script, add the location of NodeBox to sys.path, before importing it: usr/lib/python2.5/site-packages/ on Unix,Ĭ:\python25\Lib\site-packages\ on Windows. Library/Python/2.5/site-packages/ on Mac, The standard location depends on your operating system, for example: Put the nodebox/ folder in the standard location for modules so it is available to all scripts. Put the nodebox/ folder in the same folder as your script. There are three basic ways to accomplish this: To be able to import NodeBox in your scripts, Python needs to know where the module is located. If that doesn't work, download the latest version manually.
Nodebox usage install#
If you have pip, you can automatically download and install from the PyPi repository: If this is not the case, try updating to a new driver. Your video hardware needs support for OpenGL 2.0. Pyglet 1.4+ : an installer can be downloaded from

Python 2.5-6 : an installer can be downloaded from
Nodebox usage mac os x#
On Mac OS X 10.6+ (Snow Leopard), you need to install a 32-bit version of Python (Pyglet won't work as expected with the preinstalled 64-bit version).

Note: on Mac OS 10.5, Python is already installed. It works on all platforms if you have Python and Pyglet installed. NodeBox for OpenGL is built on the excellent Pyglet module. Its purpose is to implement a small game engine for "City In A Bottle" ( ).īSD, see LICENSE.txt for further details. ), offscreen rendering, animation & motion tweening, and simple 2D physics. It has support for Bezier paths, text, image filters (blur, bloom.
Nodebox usage for mac os x#
It is based on the command set of the classic NodeBox for Mac OS X ( ). NodeBox for OpenGL (NOGL) is a Python module for creating 2D interactive visuals using OpenGL.
